BATTLETECH: Turn-Based Strategy Mech Combat

So this new Battletech turn-based strategy game was announced recently for a 2018 PC release and fanboys started flipping their shit.

Me? I’m undecided. 

No, I’m not a Battletech or MechWarrior veteran. But I do love tactical games.

This one, however, doesn’t look like it does anything to make it stand out.

Press Release:

The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of `Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.

Visually it’s about what everyone else in the genre is doing. The voice-acting and dialog seems wooden and cliched. And sure it’s got the tactical and strategy elements that we’ve come to expect, but it’s hard to comment on gameplay, controls, story, or anything else from watching the 25 minute gameplay video clip.

It’s too early to say if this is worth picking up or if I’m just going to go back to XCOM to scratch the tactical itch for a weekend. For now it’s definitely not a pre-order.

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Posted on 5 December 2017, in drjohngalt, opinion and tagged , , , , , , . Bookmark the permalink. Leave a comment.

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